Patch Notes/21.1.2026 Update (Update Part 2)

21.1.2026 Update (Update Part 2)

Finished
Official Source

[Reinforced Magnetic ID Card added – Digimon Kaiser]

 

A new Enhanced Magnetic ID Card that can be equipped by the Power Digimon tamer [Digimon Kaiser] has been added.

 

[Contents]

  • A list of Enhanced Magnetic ID Cards available for exchange has been added to the NPC <Digital World Protector>Babamon at the Dats Center.
  • You can obtain Digimon Kaiser–exclusive Enhanced Magnetic ID Card: [Heaven Wings / Time Ruler / Digimon King]
  • The enhancement success rates and enhancement stats of each Magnetic ID Card are the same as those for existing tamers.

 

  • (Added) List of Enhanceable Magnetic ID Cards

 

Type

Digimon Kaiser Magnetic ID Card name

Heaven Wings

Magnetic ID Card - Digimon Kaiser's AT Heaven Wings

Magnetic ID Card - Digimon Kaiser's EXP Heaven Wings

Magnetic ID Card - Digimon Kaiser's HP Heaven Wings

Magnetic ID Card - Digimon Kaiser's HT Heaven Wings

Magnetic ID Card - Digimon Kaiser's CT Heaven Wings

Time Ruler

Magnetic ID Card - Digimon Kaiser's AT Time Ruler

Magnetic ID Card - Digimon Kaiser's EXP Time Ruler

Magnetic ID Card - Digimon Kaiser's HP Time Ruler

Magnetic ID Card - Digimon Kaiser's HT Time Ruler

Magnetic ID Card - Digimon Kaiser's CT Time Ruler

Digimon King

Magnetic ID Card - Digimon Kaiser's AT Digimon King

Magnetic ID Card - Digimon Kaiser's HP Digimon King

Magnetic ID Card - Digimon Kaiser's HT Digimon King

Magnetic ID Card - Digimon Kaiser's CT Digimon King

 

  • Heaven Wings / Time Ruler series stat information

 

  • [AT Heaven Wings / Time Ruler] Enhancement Stat

 

Magnetic ID Card – AT Heaven Wings / Time Ruler

Enhancement level

Effect 1

Increase Value 1

Effect 2

Increase Value 2

Effect 3

Increase Value 3

Basic

Attack

+ 50

-

-

-

-

+1

Attack

+ 100

-

-

-

-

+2

Attack

+ 150

-

-

-

-

+3

Attack

+ 200

-

-

-

-

+4

Attack

+ 250

-

-

-

-

+5

Attack

+ 300

Skill Damage Increase

1%

-

-

+6

Attack

+ 350

Skill Damage Increase

1%

-

-

+7

Attack

+ 400

Skill Damage Increase

2%

-

-

+8

Attack

+ 450

Skill Damage Increase

3%

-

-

+9

Attack

+ 500

Skill Damage Increase

4%

-

-

+10

Attack

+ 600

Skill Damage Increase

5%

-

-

+11

Attack

+ 700

Skill Damage Increase

6%

-

-

+12

Attack

+ 900

Skill Damage Increase

7%

 

 

+13

Attack

+ 1000

Skill Damage Increase

8%

Final Damage

1%

+14

Attack

+ 1200

Skill Damage Increase

9%

Final Damage

2%

+15

Attack

+ 1500

Skill Damage Increase

12%

Final Damage

3%

 

 

  • [EXP Heaven Wings / Time Ruler] Enhancement Stat

 

Magnetic ID Card – EXP Heaven Wings / Time Ruler

Enhancement level

Effect 1

Increase Value 1

Effect 2

Increase Value 2

Effect 3

Increase Value 3

Basic

EXP

100%

-

-

-

-

+1

EXP

150%

-

-

-

-

+2

EXP

200%

-

-

-

-

+3

EXP

250%

-

-

-

-

+4

EXP

300%

-

-

-

-

+5

EXP

400%

 

 

-

-

+6

EXP

450%

Skill Damage Increase

1%

-

-

+7

EXP

500%

Skill Damage Increase

2%

-

-

+8

EXP

550%

Skill Damage Increase

3%

-

-

+9

EXP

600%

Skill Damage Increase

4%

-

-

+10

EXP

700%

Skill Damage Increase

5%

-

-

+11

EXP

800%

Skill Damage Increase

6%

-

-

+12

EXP

1000%

Skill Damage Increase

7%

 

 

+13

EXP

1100%

Skill Damage Increase

8%

Final Damage

1%

+14

EXP

1200%

Skill Damage Increase

9%

Final Damage

2%

+15

EXP

1500%

Skill Damage Increase

12%

Final Damage

3%

 

 

  • [HP Heaven Wings / Time Ruler] Enhancement Stat

 

Magnetic ID Card – HP Heaven Wings / Time Ruler

Enhancement level

Effect 1

Increase Value 1

Effect 2

Increase Value 2

Effect 3

Increase Value 3

Basic

HP

+ 700

-

-

-

-

+1

HP

+ 800

-

-

-

-

+2

HP

+ 900

-

-

-

-

+3

HP

+ 1000

-

-

-

-

+4

HP

+ 1200

-

-

-

-

+5

HP

+ 1500

 

 

-

-

+6

HP

+ 1700

Skill Damage Increase

1%

-

-

+7

HP

+ 1900

Skill Damage Increase

2%

-

-

+8

HP

+ 2100

Skill Damage Increase

3%

-

-

+9

HP

+ 2300

Skill Damage Increase

4%

-

-

+10

HP

+ 2500

Skill Damage Increase

5%

-

-

+11

HP

+ 2800

Skill Damage Increase

6%

-

-

+12

HP

+ 3000

Skill Damage Increase

7%

 

 

+13

HP

+ 3500

Skill Damage Increase

8%

Final Damage

1%

+14

HP

+ 4000

Skill Damage Increase

9%

Final Damage

2%

+15

HP

+ 5000

Skill Damage Increase

12%

Final Damage

3%

 

 

  • [HT Heaven Wings / Time Ruler] Enhancement Stat

 

Magnetic ID Card – HT Heaven Wings / Time Ruler

Enhancement level

Effect 1

Increase Value 1

Effect 2

Increase Value 2

Effect 3

Increase Value 3

Basic

Hit Rate

+ 50

-

-

-

-

+1

Hit Rate

+ 100

-

-

-

-

+2

Hit Rate

+ 150

-

-

-

-

+3

Hit Rate

+ 200

-

-

-

-

+4

Hit Rate

+ 250

-

-

-

-

+5

Hit Rate

+ 300

 

 

-

-

+6

Hit Rate

+ 350

Skill Damage Increase

1%

-

-

+7

Hit Rate

+ 400

Skill Damage Increase

2%

-

-

+8

Hit Rate

+ 450

Skill Damage Increase

3%

-

-

+9

Hit Rate

+ 500

Skill Damage Increase

4%

-

-

+10

Hit Rate

+ 600

Skill Damage Increase

5%

-

-

+11

Hit Rate

+ 700

Skill Damage Increase

6%

-

-

+12

Hit Rate

+ 900

Skill Damage Increase

7%

 

 

+13

Hit Rate

+ 1000

Skill Damage Increase

8%

Final Damage

1%

+14

Hit Rate

+ 1200

Skill Damage Increase

9%

Final Damage

2%

+15

Hit Rate

+ 1500

Skill Damage Increase

12%

Final Damage

3%

 

 

  • [CT Heaven Wings / Time Ruler] Enhancement Stat

 

Magnetic ID Card – CT Heaven Wings / Time Ruler

Enhancement level

Effect 1

Increase Value 1

Effect 2

Increase Value 2

Effect 3

Increase Value 3

Basic

Critical Rate

+ 50

-

-

-

-

+1

Critical Rate

+ 100

-

-

-

-

+2

Critical Rate

+ 150

-

-

-

-

+3

Critical Rate

+ 200

-

-

-

-

+4

Critical Rate

+ 250

-

-

-

-

+5

Critical Rate

+ 300

 

 

-

-

+6

Critical Rate

+ 350

Skill Damage Increase

1%

-

-

+7

Critical Rate

+ 400

Skill Damage Increase

2%

-

-

+8

Critical Rate

+ 450

Skill Damage Increase

3%

-

-

+9

Critical Rate

+ 500

Skill Damage Increase

4%

-

-

+10

Critical Rate

+ 600

Skill Damage Increase

5%

-

-

+11

Critical Rate

+ 700

Skill Damage Increase

6%

-

-

+12

Critical Rate

+ 900

Skill Damage Increase

7%

 

 

+13

Critical Rate

+ 1000

Skill Damage Increase

8%

Final Damage

1%

+14

Critical Rate

+ 1200

Skill Damage Increase

9%

Final Damage

2%

+15

Critical Rate

+ 1500

Skill Damage Increase

12%

Final Damage

3%

 

 

  • [Heaven Wings / Time Ruler] Enhancement cost and rate
    • Digimon King Series stat information

 

Enhancement level

Cost

Success Rate

Failure Rate

Destruction Rate

Hacking Tool Rate Increase

Number of Hacking Tools Used

+1

1 T

100.00%

0.00%

0.00%

0.00%

Max 1ea

+2

1 T

95.00%

5.00%

0.00%

0.00%

Max 1ea

+3

1 T

90.00%

10.00%

0.00%

9.00%

Max 1ea

+4

1 T

85.00%

15.00%

0.00%

8.50%

Max 1ea

+5

1 T

70.00%

15.00%

15.00%

7.00%

Max 1ea

+6

1 T

65.00%

35.00%

0.00%

6.50%

Max 1ea

+7

1 T

60.00%

40.00%

0.00%

6.00%

Max 1ea

+8

1 T

55.00%

45.00%

0.00%

5.50%

Max 1ea

+9

1 T

50.00%

50.00%

0.00%

5.00%

Max 1ea

+10

1 T

30.00%

70.00%

0.00%

3.00%

Max 1ea

+11

1 T

10.00%

0.00%

90.00%

1.00%

Max 1ea

+12

1 T

3.00%

0.00%

97.00%

0.30%

Max 1ea

+13

1 T

2.00%

0.00%

98.00%

0.20%

Max 1ea

+14

1 T

1.50%

0.00%

98.50%

0.15%

Max 1ea

+15

1 T

1.00%

0.00%

99.00%

0.10%

Max 1ea

 

 

 

  • [AT Digimon King] Enhancement Stat

 

Magnetic ID Card  AT Digimon King

Enhancement level

Effect 1

Increase Value 1

Effect 2

Increase Value 2

Effect 3

Increase Value 3

Basic

Attack

+ 50

-

-

-

-

+1

Attack

+ 100

-

-

-

-

+2

Attack

+ 150

-

-

-

-

+3

Attack

+ 200

-

-

-

-

+4

Attack

+ 250

-

-

-

-

+5

Attack

+ 300

EXP GAIN INCREASE

500%

-

-

+6

Attack

+ 350

EXP GAIN INCREASE

1000%

-

-

+7

Attack

+ 400

EXP GAIN INCREASE

1200%

-

-

+8

Attack

+ 450

EXP GAIN INCREASE

1400%

-

-

+9

Attack

+ 500

EXP GAIN INCREASE

1600%

-

-

+10

Attack

+ 600

EXP GAIN INCREASE

1800%

-

-

+11

Attack

+ 700

EXP GAIN INCREASE

2000%

-

-

+12

Attack

+ 900

EXP GAIN INCREASE

2500%

-

-

13

Attack

+ 1000

EXP GAIN INCREASE

3000%

Final Damage

1%

14

Attack

+ 1200

EXP GAIN INCREASE

4000%

Final Damage

2%

15

Attack

+ 1500

EXP GAIN INCREASE

5000%

Final Damage

3%

 

 

  • [HP Digimon King] Enhancement Stat

 

Magnetic ID Card  HP Digimon King

Enhancement level

Effect 1

Increase Value 1

Effect 2

Increase Value 2

Effect 3

Increase Value 3

Basic

HP

+ 700

-

-

-

-

+1

HP

+ 800

-

-

-

-

+2

HP

+ 900

-

-

-

-

+3

HP

+ 1000

-

-

-

-

+4

HP

+ 1200

-

-

-

-

+5

HP

+ 1500

EXP GAIN INCREASE

500%

-

-

+6

HP

+ 1700

EXP GAIN INCREASE

1000%

-

-

+7

HP

+ 1900

EXP GAIN INCREASE

1200%

-

-

+8

HP

+ 2100

EXP GAIN INCREASE

1400%

-

-

+9

HP

+ 2300

EXP GAIN INCREASE

1600%

-

-

+10

HP

+ 2500

EXP GAIN INCREASE

1800%

-

-

+11

HP

+ 2800

EXP GAIN INCREASE

2000%

-

-

+12

HP

+ 3000

EXP GAIN INCREASE

2500%

-

-

+13

HP

+ 3500

EXP GAIN INCREASE

3000%

Final Damage

1%

+14

HP

+ 4000

EXP GAIN INCREASE

4000%

Final Damage

2%

+15

HP

+ 5000

EXP GAIN INCREASE

5000%

Final Damage

3%

 

 

  • [HT Digimon King] Enhancement Stat

 

Magnetic ID Card  HT Digimon King

Enhancement level

Effect 1

Increase Value 1

Effect 2

Increase Value 2

Effect 3

Increase Value 3

Basic

Hit Rate

+ 50

-

-

-

-

+1

Hit Rate

+ 100

-

-

-

-

+2

Hit Rate

+ 150

-

-

-

-

+3

Hit Rate

+ 200

-

-

-

-

+4

Hit Rate

+ 250

-

-

-

-

+5

Hit Rate

+ 300

EXP GAIN INCREASE

500%

-

-

+6

Hit Rate

+ 350

EXP GAIN INCREASE

1000%

-

-

+7

Hit Rate

+ 400

EXP GAIN INCREASE

1200%

-

-

+8

Hit Rate

+ 450

EXP GAIN INCREASE

1400%

-

-

+9

Hit Rate

+ 500

EXP GAIN INCREASE

1600%

-

-

+10

Hit Rate

+ 600

EXP GAIN INCREASE

1800%

-

-

+11

Hit Rate

+ 700

EXP GAIN INCREASE

2000%

-

-

+12

Hit Rate

+ 900

EXP GAIN INCREASE

2500%

-

-

+13

Hit Rate

+ 1000

EXP GAIN INCREASE

3000%

Final Damage

1%

+14

Hit Rate

+ 1200

EXP GAIN INCREASE

4000%

Final Damage

2%

+15

Hit Rate

+ 1500

EXP GAIN INCREASE

5000%

Final Damage

3%

 

 

  • [CT Digimon King] Enhancement Stat

 

Magnetic ID Card  CT Digimon King

Enhancement level

Effect 1

Increase Value 1

Effect 2

Increase Value 2

Effect 3

Increase Value 3

Basic

Critical Rate

+ 50

-

-

-

-

+1

Critical Rate

+ 100

-

-

-

-

+2

Critical Rate

+ 150

-

-

-

-

+3

Critical Rate

+ 200

-

-

-

-

+4

Critical Rate

+ 250

-

-

-

-

+5

Critical Rate

+ 300

EXP GAIN INCREASE

500%

-

-

+6

Critical Rate

+ 350

EXP GAIN INCREASE

1000%

-

-

+7

Critical Rate

+ 400

EXP GAIN INCREASE

1200%

-

-

+8

Critical Rate

+ 450

EXP GAIN INCREASE

1400%

-

-

+9

Critical Rate

+ 500

EXP GAIN INCREASE

1600%

-

-

+10

Critical Rate

+ 600

EXP GAIN INCREASE

1800%

-

-

+11

Critical Rate

+ 700

EXP GAIN INCREASE

2000%

-

-

+12

Critical Rate

+ 900

EXP GAIN INCREASE

2500%

-

-

+13

Critical Rate

+ 1000

EXP GAIN INCREASE

3000%

Final Damage

1%

+14

Critical Rate

+ 1200

EXP GAIN INCREASE

4000%

Final Damage

2%

+15

Critical Rate

+ 1500

EXP GAIN INCREASE

5000%

Final Damage

3%

 

 

  • [Digimon King] Enhancement cost and rate

 

Enhancement level

Cost

Success Rate

Failure Rate

Destruction Rate

Hacking Tool Rate Increase

Number of Hacking Tools Used

+1

1 T

100.00%

0.00%

0.00%

0.00%

Max 1ea

+2

1 T

95.00%

5.00%

0.00%

0.00%

Max 1ea

+3

1 T

90.00%

10.00%

0.00%

9.00%

Max 1ea

+4

1 T

85.00%

15.00%

0.00%

8.50%

Max 1ea

+5

1 T

70.00%

15.00%

15.00%

7.00%

Max 1ea

+6

1 T

65.00%

35.00%

0.00%

6.50%

Max 1ea

+7

1 T

60.00%

40.00%

0.00%

6.00%

Max 1ea

+8

1 T

55.00%

45.00%

0.00%

5.50%

Max 1ea

+9

1 T

50.00%

50.00%

0.00%

5.00%

Max 1ea

+10

1 T

30.00%

70.00%

0.00%

3.00%

Max 1ea

+11

1 T

10.00%

0.00%

90.00%

1.00%

Max 1ea

+12

1 T

3.00%

0.00%

97.00%

0.30%

Max 1ea

+13

1 T

2.00%

0.00%

98.00%

0.20%

Max 1ea

14

1 T

1.50%

0.00%

98.50%

0.15%

Max 1ea

+15

1 T

1.00%

0.00%

99.00%

0.10%

Max 1ea