21.1.2026 Update (Update Part 2)
[Reinforced Magnetic ID Card added – Digimon Kaiser]
A new Enhanced Magnetic ID Card that can be equipped by the Power Digimon tamer [Digimon Kaiser] has been added.
[Contents]
- A list of Enhanced Magnetic ID Cards available for exchange has been added to the NPC <Digital World Protector>Babamon at the Dats Center.
- You can obtain Digimon Kaiser–exclusive Enhanced Magnetic ID Card: [Heaven Wings / Time Ruler / Digimon King]
- The enhancement success rates and enhancement stats of each Magnetic ID Card are the same as those for existing tamers.
- (Added) List of Enhanceable Magnetic ID Cards
Type | Digimon Kaiser Magnetic ID Card name |
Heaven Wings | Magnetic ID Card - Digimon Kaiser's AT Heaven Wings |
Magnetic ID Card - Digimon Kaiser's EXP Heaven Wings | |
Magnetic ID Card - Digimon Kaiser's HP Heaven Wings | |
Magnetic ID Card - Digimon Kaiser's HT Heaven Wings | |
Magnetic ID Card - Digimon Kaiser's CT Heaven Wings | |
Time Ruler | Magnetic ID Card - Digimon Kaiser's AT Time Ruler |
Magnetic ID Card - Digimon Kaiser's EXP Time Ruler | |
Magnetic ID Card - Digimon Kaiser's HP Time Ruler | |
Magnetic ID Card - Digimon Kaiser's HT Time Ruler | |
Magnetic ID Card - Digimon Kaiser's CT Time Ruler | |
Digimon King | Magnetic ID Card - Digimon Kaiser's AT Digimon King |
Magnetic ID Card - Digimon Kaiser's HP Digimon King | |
Magnetic ID Card - Digimon Kaiser's HT Digimon King | |
Magnetic ID Card - Digimon Kaiser's CT Digimon King |
- Heaven Wings / Time Ruler series stat information
- [AT Heaven Wings / Time Ruler] Enhancement Stat
Magnetic ID Card – AT Heaven Wings / Time Ruler | ||||||
Enhancement level | Effect 1 | Increase Value 1 | Effect 2 | Increase Value 2 | Effect 3 | Increase Value 3 |
Basic | Attack | + 50 | - | - | - | - |
+1 | Attack | + 100 | - | - | - | - |
+2 | Attack | + 150 | - | - | - | - |
+3 | Attack | + 200 | - | - | - | - |
+4 | Attack | + 250 | - | - | - | - |
+5 | Attack | + 300 | Skill Damage Increase | 1% | - | - |
+6 | Attack | + 350 | Skill Damage Increase | 1% | - | - |
+7 | Attack | + 400 | Skill Damage Increase | 2% | - | - |
+8 | Attack | + 450 | Skill Damage Increase | 3% | - | - |
+9 | Attack | + 500 | Skill Damage Increase | 4% | - | - |
+10 | Attack | + 600 | Skill Damage Increase | 5% | - | - |
+11 | Attack | + 700 | Skill Damage Increase | 6% | - | - |
+12 | Attack | + 900 | Skill Damage Increase | 7% |
|
|
+13 | Attack | + 1000 | Skill Damage Increase | 8% | Final Damage | 1% |
+14 | Attack | + 1200 | Skill Damage Increase | 9% | Final Damage | 2% |
+15 | Attack | + 1500 | Skill Damage Increase | 12% | Final Damage | 3% |
- [EXP Heaven Wings / Time Ruler] Enhancement Stat
Magnetic ID Card – EXP Heaven Wings / Time Ruler | ||||||
Enhancement level | Effect 1 | Increase Value 1 | Effect 2 | Increase Value 2 | Effect 3 | Increase Value 3 |
Basic | EXP | 100% | - | - | - | - |
+1 | EXP | 150% | - | - | - | - |
+2 | EXP | 200% | - | - | - | - |
+3 | EXP | 250% | - | - | - | - |
+4 | EXP | 300% | - | - | - | - |
+5 | EXP | 400% |
|
| - | - |
+6 | EXP | 450% | Skill Damage Increase | 1% | - | - |
+7 | EXP | 500% | Skill Damage Increase | 2% | - | - |
+8 | EXP | 550% | Skill Damage Increase | 3% | - | - |
+9 | EXP | 600% | Skill Damage Increase | 4% | - | - |
+10 | EXP | 700% | Skill Damage Increase | 5% | - | - |
+11 | EXP | 800% | Skill Damage Increase | 6% | - | - |
+12 | EXP | 1000% | Skill Damage Increase | 7% |
|
|
+13 | EXP | 1100% | Skill Damage Increase | 8% | Final Damage | 1% |
+14 | EXP | 1200% | Skill Damage Increase | 9% | Final Damage | 2% |
+15 | EXP | 1500% | Skill Damage Increase | 12% | Final Damage | 3% |
- [HP Heaven Wings / Time Ruler] Enhancement Stat
Magnetic ID Card – HP Heaven Wings / Time Ruler | ||||||
Enhancement level | Effect 1 | Increase Value 1 | Effect 2 | Increase Value 2 | Effect 3 | Increase Value 3 |
Basic | HP | + 700 | - | - | - | - |
+1 | HP | + 800 | - | - | - | - |
+2 | HP | + 900 | - | - | - | - |
+3 | HP | + 1000 | - | - | - | - |
+4 | HP | + 1200 | - | - | - | - |
+5 | HP | + 1500 |
|
| - | - |
+6 | HP | + 1700 | Skill Damage Increase | 1% | - | - |
+7 | HP | + 1900 | Skill Damage Increase | 2% | - | - |
+8 | HP | + 2100 | Skill Damage Increase | 3% | - | - |
+9 | HP | + 2300 | Skill Damage Increase | 4% | - | - |
+10 | HP | + 2500 | Skill Damage Increase | 5% | - | - |
+11 | HP | + 2800 | Skill Damage Increase | 6% | - | - |
+12 | HP | + 3000 | Skill Damage Increase | 7% |
|
|
+13 | HP | + 3500 | Skill Damage Increase | 8% | Final Damage | 1% |
+14 | HP | + 4000 | Skill Damage Increase | 9% | Final Damage | 2% |
+15 | HP | + 5000 | Skill Damage Increase | 12% | Final Damage | 3% |
- [HT Heaven Wings / Time Ruler] Enhancement Stat
Magnetic ID Card – HT Heaven Wings / Time Ruler | ||||||
Enhancement level | Effect 1 | Increase Value 1 | Effect 2 | Increase Value 2 | Effect 3 | Increase Value 3 |
Basic | Hit Rate | + 50 | - | - | - | - |
+1 | Hit Rate | + 100 | - | - | - | - |
+2 | Hit Rate | + 150 | - | - | - | - |
+3 | Hit Rate | + 200 | - | - | - | - |
+4 | Hit Rate | + 250 | - | - | - | - |
+5 | Hit Rate | + 300 |
|
| - | - |
+6 | Hit Rate | + 350 | Skill Damage Increase | 1% | - | - |
+7 | Hit Rate | + 400 | Skill Damage Increase | 2% | - | - |
+8 | Hit Rate | + 450 | Skill Damage Increase | 3% | - | - |
+9 | Hit Rate | + 500 | Skill Damage Increase | 4% | - | - |
+10 | Hit Rate | + 600 | Skill Damage Increase | 5% | - | - |
+11 | Hit Rate | + 700 | Skill Damage Increase | 6% | - | - |
+12 | Hit Rate | + 900 | Skill Damage Increase | 7% |
|
|
+13 | Hit Rate | + 1000 | Skill Damage Increase | 8% | Final Damage | 1% |
+14 | Hit Rate | + 1200 | Skill Damage Increase | 9% | Final Damage | 2% |
+15 | Hit Rate | + 1500 | Skill Damage Increase | 12% | Final Damage | 3% |
- [CT Heaven Wings / Time Ruler] Enhancement Stat
Magnetic ID Card – CT Heaven Wings / Time Ruler | ||||||
Enhancement level | Effect 1 | Increase Value 1 | Effect 2 | Increase Value 2 | Effect 3 | Increase Value 3 |
Basic | Critical Rate | + 50 | - | - | - | - |
+1 | Critical Rate | + 100 | - | - | - | - |
+2 | Critical Rate | + 150 | - | - | - | - |
+3 | Critical Rate | + 200 | - | - | - | - |
+4 | Critical Rate | + 250 | - | - | - | - |
+5 | Critical Rate | + 300 |
|
| - | - |
+6 | Critical Rate | + 350 | Skill Damage Increase | 1% | - | - |
+7 | Critical Rate | + 400 | Skill Damage Increase | 2% | - | - |
+8 | Critical Rate | + 450 | Skill Damage Increase | 3% | - | - |
+9 | Critical Rate | + 500 | Skill Damage Increase | 4% | - | - |
+10 | Critical Rate | + 600 | Skill Damage Increase | 5% | - | - |
+11 | Critical Rate | + 700 | Skill Damage Increase | 6% | - | - |
+12 | Critical Rate | + 900 | Skill Damage Increase | 7% |
|
|
+13 | Critical Rate | + 1000 | Skill Damage Increase | 8% | Final Damage | 1% |
+14 | Critical Rate | + 1200 | Skill Damage Increase | 9% | Final Damage | 2% |
+15 | Critical Rate | + 1500 | Skill Damage Increase | 12% | Final Damage | 3% |
- [Heaven Wings / Time Ruler] Enhancement cost and rate
- Digimon King Series stat information
Enhancement level | Cost | Success Rate | Failure Rate | Destruction Rate | Hacking Tool Rate Increase | Number of Hacking Tools Used |
+1 | 1 T | 100.00% | 0.00% | 0.00% | 0.00% | Max 1ea |
+2 | 1 T | 95.00% | 5.00% | 0.00% | 0.00% | Max 1ea |
+3 | 1 T | 90.00% | 10.00% | 0.00% | 9.00% | Max 1ea |
+4 | 1 T | 85.00% | 15.00% | 0.00% | 8.50% | Max 1ea |
+5 | 1 T | 70.00% | 15.00% | 15.00% | 7.00% | Max 1ea |
+6 | 1 T | 65.00% | 35.00% | 0.00% | 6.50% | Max 1ea |
+7 | 1 T | 60.00% | 40.00% | 0.00% | 6.00% | Max 1ea |
+8 | 1 T | 55.00% | 45.00% | 0.00% | 5.50% | Max 1ea |
+9 | 1 T | 50.00% | 50.00% | 0.00% | 5.00% | Max 1ea |
+10 | 1 T | 30.00% | 70.00% | 0.00% | 3.00% | Max 1ea |
+11 | 1 T | 10.00% | 0.00% | 90.00% | 1.00% | Max 1ea |
+12 | 1 T | 3.00% | 0.00% | 97.00% | 0.30% | Max 1ea |
+13 | 1 T | 2.00% | 0.00% | 98.00% | 0.20% | Max 1ea |
+14 | 1 T | 1.50% | 0.00% | 98.50% | 0.15% | Max 1ea |
+15 | 1 T | 1.00% | 0.00% | 99.00% | 0.10% | Max 1ea |
- [AT Digimon King] Enhancement Stat
Magnetic ID Card – AT Digimon King | ||||||
Enhancement level | Effect 1 | Increase Value 1 | Effect 2 | Increase Value 2 | Effect 3 | Increase Value 3 |
Basic | Attack | + 50 | - | - | - | - |
+1 | Attack | + 100 | - | - | - | - |
+2 | Attack | + 150 | - | - | - | - |
+3 | Attack | + 200 | - | - | - | - |
+4 | Attack | + 250 | - | - | - | - |
+5 | Attack | + 300 | EXP GAIN INCREASE | 500% | - | - |
+6 | Attack | + 350 | EXP GAIN INCREASE | 1000% | - | - |
+7 | Attack | + 400 | EXP GAIN INCREASE | 1200% | - | - |
+8 | Attack | + 450 | EXP GAIN INCREASE | 1400% | - | - |
+9 | Attack | + 500 | EXP GAIN INCREASE | 1600% | - | - |
+10 | Attack | + 600 | EXP GAIN INCREASE | 1800% | - | - |
+11 | Attack | + 700 | EXP GAIN INCREASE | 2000% | - | - |
+12 | Attack | + 900 | EXP GAIN INCREASE | 2500% | - | - |
13강 | Attack | + 1000 | EXP GAIN INCREASE | 3000% | Final Damage | 1% |
14강 | Attack | + 1200 | EXP GAIN INCREASE | 4000% | Final Damage | 2% |
15강 | Attack | + 1500 | EXP GAIN INCREASE | 5000% | Final Damage | 3% |
- [HP Digimon King] Enhancement Stat
Magnetic ID Card – HP Digimon King | ||||||
Enhancement level | Effect 1 | Increase Value 1 | Effect 2 | Increase Value 2 | Effect 3 | Increase Value 3 |
Basic | HP | + 700 | - | - | - | - |
+1 | HP | + 800 | - | - | - | - |
+2 | HP | + 900 | - | - | - | - |
+3 | HP | + 1000 | - | - | - | - |
+4 | HP | + 1200 | - | - | - | - |
+5 | HP | + 1500 | EXP GAIN INCREASE | 500% | - | - |
+6 | HP | + 1700 | EXP GAIN INCREASE | 1000% | - | - |
+7 | HP | + 1900 | EXP GAIN INCREASE | 1200% | - | - |
+8 | HP | + 2100 | EXP GAIN INCREASE | 1400% | - | - |
+9 | HP | + 2300 | EXP GAIN INCREASE | 1600% | - | - |
+10 | HP | + 2500 | EXP GAIN INCREASE | 1800% | - | - |
+11 | HP | + 2800 | EXP GAIN INCREASE | 2000% | - | - |
+12 | HP | + 3000 | EXP GAIN INCREASE | 2500% | - | - |
+13 | HP | + 3500 | EXP GAIN INCREASE | 3000% | Final Damage | 1% |
+14 | HP | + 4000 | EXP GAIN INCREASE | 4000% | Final Damage | 2% |
+15 | HP | + 5000 | EXP GAIN INCREASE | 5000% | Final Damage | 3% |
- [HT Digimon King] Enhancement Stat
Magnetic ID Card – HT Digimon King | ||||||
Enhancement level | Effect 1 | Increase Value 1 | Effect 2 | Increase Value 2 | Effect 3 | Increase Value 3 |
Basic | Hit Rate | + 50 | - | - | - | - |
+1 | Hit Rate | + 100 | - | - | - | - |
+2 | Hit Rate | + 150 | - | - | - | - |
+3 | Hit Rate | + 200 | - | - | - | - |
+4 | Hit Rate | + 250 | - | - | - | - |
+5 | Hit Rate | + 300 | EXP GAIN INCREASE | 500% | - | - |
+6 | Hit Rate | + 350 | EXP GAIN INCREASE | 1000% | - | - |
+7 | Hit Rate | + 400 | EXP GAIN INCREASE | 1200% | - | - |
+8 | Hit Rate | + 450 | EXP GAIN INCREASE | 1400% | - | - |
+9 | Hit Rate | + 500 | EXP GAIN INCREASE | 1600% | - | - |
+10 | Hit Rate | + 600 | EXP GAIN INCREASE | 1800% | - | - |
+11 | Hit Rate | + 700 | EXP GAIN INCREASE | 2000% | - | - |
+12 | Hit Rate | + 900 | EXP GAIN INCREASE | 2500% | - | - |
+13 | Hit Rate | + 1000 | EXP GAIN INCREASE | 3000% | Final Damage | 1% |
+14 | Hit Rate | + 1200 | EXP GAIN INCREASE | 4000% | Final Damage | 2% |
+15 | Hit Rate | + 1500 | EXP GAIN INCREASE | 5000% | Final Damage | 3% |
- [CT Digimon King] Enhancement Stat
Magnetic ID Card – CT Digimon King | ||||||
Enhancement level | Effect 1 | Increase Value 1 | Effect 2 | Increase Value 2 | Effect 3 | Increase Value 3 |
Basic | Critical Rate | + 50 | - | - | - | - |
+1 | Critical Rate | + 100 | - | - | - | - |
+2 | Critical Rate | + 150 | - | - | - | - |
+3 | Critical Rate | + 200 | - | - | - | - |
+4 | Critical Rate | + 250 | - | - | - | - |
+5 | Critical Rate | + 300 | EXP GAIN INCREASE | 500% | - | - |
+6 | Critical Rate | + 350 | EXP GAIN INCREASE | 1000% | - | - |
+7 | Critical Rate | + 400 | EXP GAIN INCREASE | 1200% | - | - |
+8 | Critical Rate | + 450 | EXP GAIN INCREASE | 1400% | - | - |
+9 | Critical Rate | + 500 | EXP GAIN INCREASE | 1600% | - | - |
+10 | Critical Rate | + 600 | EXP GAIN INCREASE | 1800% | - | - |
+11 | Critical Rate | + 700 | EXP GAIN INCREASE | 2000% | - | - |
+12 | Critical Rate | + 900 | EXP GAIN INCREASE | 2500% | - | - |
+13 | Critical Rate | + 1000 | EXP GAIN INCREASE | 3000% | Final Damage | 1% |
+14 | Critical Rate | + 1200 | EXP GAIN INCREASE | 4000% | Final Damage | 2% |
+15 | Critical Rate | + 1500 | EXP GAIN INCREASE | 5000% | Final Damage | 3% |
- [Digimon King] Enhancement cost and rate
Enhancement level | Cost | Success Rate | Failure Rate | Destruction Rate | Hacking Tool Rate Increase | Number of Hacking Tools Used |
+1 | 1 T | 100.00% | 0.00% | 0.00% | 0.00% | Max 1ea |
+2 | 1 T | 95.00% | 5.00% | 0.00% | 0.00% | Max 1ea |
+3 | 1 T | 90.00% | 10.00% | 0.00% | 9.00% | Max 1ea |
+4 | 1 T | 85.00% | 15.00% | 0.00% | 8.50% | Max 1ea |
+5 | 1 T | 70.00% | 15.00% | 15.00% | 7.00% | Max 1ea |
+6 | 1 T | 65.00% | 35.00% | 0.00% | 6.50% | Max 1ea |
+7 | 1 T | 60.00% | 40.00% | 0.00% | 6.00% | Max 1ea |
+8 | 1 T | 55.00% | 45.00% | 0.00% | 5.50% | Max 1ea |
+9 | 1 T | 50.00% | 50.00% | 0.00% | 5.00% | Max 1ea |
+10 | 1 T | 30.00% | 70.00% | 0.00% | 3.00% | Max 1ea |
+11 | 1 T | 10.00% | 0.00% | 90.00% | 1.00% | Max 1ea |
+12 | 1 T | 3.00% | 0.00% | 97.00% | 0.30% | Max 1ea |
+13 | 1 T | 2.00% | 0.00% | 98.00% | 0.20% | Max 1ea |
14강 | 1 T | 1.50% | 0.00% | 98.50% | 0.15% | Max 1ea |
+15 | 1 T | 1.00% | 0.00% | 99.00% | 0.10% | Max 1ea |